Tag Archives: hello physics

PixieEngine Launched!

The PixieEngine is a web based game development environment that makes use of modern technologies to enable magically rapid prototyping, development and deployment.

Because it is on the web game developers are free to create from anywhere, and sharing is instant. Collaborating, experimenting, and gathering feedback have never been easier! Get started right away with our demo application. For another example look at the simple, 10-line Hello World demo.

Our use of open web standards enables us to integrate easily with many free and open source libraries, leveraging the work of diligent creators worldwide. Box2D physics integration is only a few lines of code. Github integration runs deep, we edit all of our core libraries using the same tools we use to make games and push them straight to github.

PixieEngine IDE

Watch Laser Shadow Deathmatch Arena for real playtest footage of yet another game developed with the Pixie engine. Or explore the Mystic Cavern.

Laser Shadow Deathmatch: ArenaMystic Cavern

It’s important to us that our users have all the storage and freedom they need to make games, so we created Pixie Premium accounts to ensure you’ll have ample storage space for all your projects and game assets.

PixieEngine is undergoing active development so your feedback is very important. Give it a try and let us know what you think!

If you have any questions or comments don’t be afraid to contact us! We’re more than happy to hear from you and will get back to you as soon as we can. Anything from simple support to detailed technical questions is fine.

Keep up to date by following this blog, or our twitter account. Visit our forums get involved and to share your creations with the community.

Now go forth and make games!